// Map Definitions // Handle for Trading Station (ctrading) object ctrading3503 Handle ctrading3503 // Handle for Sensor Array (csensor) object csensor3502 Handle csensor3502 // Handle for Sensor Array (csensor) objec
Readme File:Installation Instructions: Extract "8472 Horror.bzn" "8472 Horror.bmp" "8472 Horror.txt" into your Armada2zn directory.Info on it: It is a standard size 2player map. the map is split into 3 sections. the t
// Map Definitions // Handle for Dilithium Moon (Inf.) (mmooninf) object mmooninf2335 Handle mmooninf2335 // Handle for Dilithium Moon (Inf.) (mmooninf) object mmooninf2334 Handle mmooninf2334 // Handle for Dilithium
// Map Definitions // Handle for Starfleet Command (fbasehq) object fbasehq1200 Handle fbasehq1200 // Handle for Transwarp Gate (bsuperbl) object bsuperbl1199 Handle bsuperbl1199 // Handle for Transwarp Gate (bsuperbl
Installation Instructions: Extract thediv.bzn and thediv.txt into your Armada2zn directory.Info on it: This is my first map. It is basically a nice clear place to battle and build up your armada. It is a 2-player map in which both sides have
// Map Definitions // Handle for Wormhole (Mwormh) object mwrmhole1480 Handle mwrmhole1480 // Handle for Wormhole (Mwormh) object mwrmhole1481 Handle mwrmhole1481 // Handle for Wormhole (Mwormh) object mwrmhole1482
// Map Definitions // Handle for Wormhole (Mwormh) object mwrmhole1480 Handle mwrmhole1480 // Handle for Wormhole (Mwormh) object mwrmhole1481 Handle mwrmhole1481 // Handle for Wormhole (Mwormh) object mwrmhole1482
Installation Instructions: Extract the_cache.bzn and the_cache.txt into your Armada2zn directory.Info on it: It is a good size map that has alot of obsticles to get in your way of getting to the enemy. In the map, there is a cache of moons,
// Map Definitions // Handle for Class J Planet (pb_clssj) object pb_clssj1616 Handle pb_clssj1616 // Handle for Class J Planet (pb_clssj) object pb_clssj1614 Handle pb_clssj1614 // Handle for Class D Planet (pb_clssd