This file, from FragMe!, is his set of assets for his AT-AP model. It\'s pretty straightforward. It\'s got both munged and unmunged assets - everything you need to set it up in a side, along with
\"Rhen Var: Colony,\" by Jerbot77 is, if not entirely original, at least pretty large and mostly error-free. The map itself is a Bespin-Naboo pastiche set on Rhen Var (which of course prompts the
Here\'s a set of retextures by modmaster13. They are - drumroll, please - retextures for clone skins! The clone template is an easy one to start with, so I can\'t criticize too heavily for the
This here file is, as you might guess from its name, a large archive of models for SWBF1/2. Skyhammer\'s compiled a number of unused or unreleased models of his and packed them together - some of
\"War of Bases,\" version three-point-five, by either linksith or 1_DARK_SITH (stop changing the names, people, it just makes it harder!) - one of the two - is an update on previous versions of the
This is something we don\'t see very often - a texture pack. This one is submitted by Helkaan (as may be inferred from the filename). It has about 30 textures. Aside from one or two textures, most
\"Humans Versus Bots!\" is a small addon mod that pits the single player (or players, if you\'re online) against a separate team comprised entirely of bots. It\'s basically conquest, with only one
EraofDesann is one of the most respected SWBF mappers currently active. While his projects are generally fairly few and far between in terms of releases, his maps never fail to exhibit several things
This is another of JGPDOGLOVER\'s new menu screens. As with his previous one, this one is based off of the game Star Wars: Republic Commando. It is an aim to imitate the appearance of the
JGPDOGLOVER is back with another one of his launcher screens. This one features the Delta commandos from Star Wars: Republic Commando. As launcher programs go, it\'s not too bad. Everything is