"Beggar's Canyon" is a map by CressAlbane that lives up to its name, in the fact that it is indeed a canyon. The approach to design here I'm not terribly fond of - the map is, as mentioned, a
This is a model of the AT-TE's Clone Gunner, including skin, made by Icemember, DEVISS-REX, and DarthD.U.C.K. It comes with all the necessary files save an ODF, so you will have to generate your own.
"Daska: Desertscape," by CressAlbane, is a desert planet a la Tatooine. It is also a "first map" and as a result, bears some hallmarks of that type of map. The overall design of the map is a large
These are some props from Jaspo's WIP, Boonta Eve Classic. As is mentioned in the ReadMe, some of these props are canyons which should come in handy for any mappers participating in
I recall playing Planet Z for the original Battlefront and being blown away by the level of detail that went into the map. Lotashi Z, by a_speck_of_dust, is an extremely accurate recreation of that
[b]November/December 2008 Mapping Contest Entry[/b] [img]http://img186.imageshack.us/img186/6471/xavribbonrd6.png[/img] Notes: - Large, open city - Mostly Rhen Var props - Clone Wars and
[b]November/December 2008 Mapping Contest Entry[/b] Notes: -Large Rainy City with Bespin buildings -Most of the city floor is covered in water -CW and GCW To the voters: Any further
[b]July/August 2009 Mapping Contest Entry[/b] Notes: *Taris Sewers/ Undercity *Flooded Tunnels *Enclosed Map/ Gameplay To the voters: Any further review is up to you, the voters.