Ecusoccerdude makes his modding debut (or perhaps I misinterpreted "fist map" and he's already made dozens of other maps, for his elbows, knees, forehead, ears, etc.) with this redux on the icy
Game_Jedi has what is certainly an interesting idea in his "Fort Warz." The premise is that of three large forts on a battlefield, presumably for duking it out, siege-style. However, pretty much
Here are some weapon .odf setups by 666rulerofclones. For the most part, the grenades are pretty much just .fx swaps, and the "atom bomb" is just an overpowered shell. Could be useful if you just
Totallytoenails' [i]Tatooine Fire Fight[/i] doesn't bring a lot new to the table, but at the very least it doesn't make you smack your head and say, "oh no, not this again." Tatooine Fire Fight is
This is Nielso4900's third menu pack, but this time around he includes something a little different as an addition: cursors. The menu pack itself I think is better than his previous job; this one
666rulerofclones (x2) makes another submission with his "41st Legion mod." It looks a lot like a pretty standard small sides mod; this particular one replaces the rep side (501st) with the - big
"Crazy Town," by jedimaster745, is a pretty standard map for the whole "I'm not Battlefront and I won't try to hide it" genre. Complete with objects floating off the ground, bad collision, poorly
[b][u]If the file is missing a file extension when it is downloaded or does not automatically run when double-clicked, please manually add ".exe" to the end of the file.[/u][/b] [i]Note: Please
Hmm, well, this is interesting... Here we have a fairly well made map, as far as that can go with a map already made by Pandemic (specifically, it's the Kashyyyk Island from BF1). Most of the
This menu screen by Nielso4900 is a picture of a tree in one of Dagobah's swamps. It can be used to replace your default SWBF2 startup menus. Have at it. -Mav