This map, by hiddendoor, is part of that cultural phenomenon of adding zombies to everything, the one that has spread like a zombie plague - and further inferences may be drawn from there. In any
This mod, by Darth_Pasha, is a set of texture changes to the stock Mos Eisley map to make it more seasonally appropriate (if not appropriate in the lore). For the most part, this simply greyscales
This mod, by ARC_troopa_Nate, is a sides mod for only the Republic, which I would mention is always a little jarring (having only one side changed), but I\'ve done it so many times before I don\'t
This mod, by ARC_Troopa_Nate, is essentially a small sides mod that changes just the Republic side on a set of stock maps. It also - and pardon me for the digression, because this author
This is a small mod by MrCloneCreator that makes some small cosmetic changes to the Republic side to match it up with (presumably) the author\'s preferred look of the clones. In this case, that
This mod, by Darth_Pasha, does exactly what his previous versions of the same mod have done - it changes the Coruscant (-and why always Coruscant? A mystery for the ages, it seems.) sky to a
This mod, by somenoob, is a clever - if unpolished - way of grafting some new characters onto regular maps. What this mod does is it uses a user script (enabled by the 1.3 patch) to load in new
From the creator of magic weapons 2, This mod adds the potenial to play as sevveral new units, without overwriting old ones. Also, light sabers (and other melee weapons) now work in space
Maveritchell, one of the SWBFII modding scene's most prolific and skilled modders, brings to us today this interesting and summery mod, which utilizes a rather silly premise to bring about some
This file, by Bluntconnection101, is a riff on a pretty well-worn subject for retextures - the clone trooper. This retexture is a first try at one of those \"blink-and-you\'ll-miss-it\" legions in