Heres a nice mod that allows you to build under water! (hence the name) Basically you can build anything except, point defences, artillary, factories, air staging, stealth field, or radars. Meaning you'll have abit more space on those tight island ba
MDMakaan says : I decided on activating mods with the campaign, just for fun, but can be used as a cheat also :P What it does. It lets you use mods on any campaign! tested with UEF only, but should work more. Requirements. Your supcom. Late
Sorian/Jaws2002 AI Pack version 2.5f ------------------------ This file includes 6 AIs; The default Sorian AI (Kind of like the balanced), Sorian-rush AI, and Jaws2002-water AI. You can either choose an AI or choose the "SJ Chooser" to have it ch
Created by: Goom This mod addresses the lemminglike behaviour of mobile anti air and shield/stealth generators when grouped with ground attack units and given a group attack or attack move order. They should now hang back with the rest of your arm
Divide Unit Cap What this mod does: When a player (Human or AI) dies the unit cap is split amongst the remaining players. Example: In a 4 player game with a 750 unit cap if 1 player dies all the other player's units caps increase to 1000.
SCA UI MOD 2.0. final team --------- Cleopatre Goom Saya requirements --------- Supreme Commander with patch 3220 or higher install --------- if you have an older version installed, delete it first extract the zip unzip SCA_mod.zip
Sorian/Jaws2002 AI Pack version 2.4 ------------------------ This file includes 6 AIs; The default Sorian AI (Kind of like the balanced), Sorian-rush AI, and Jaws2002-water AI. You can either choose an AI or choose the "SJ Chooser" to have it cho
Created by: Goom version 1.1 Adds a new slide out menu to the right of the screen which allows multiple buildings to be placed in one click. Middle mouse button rotates the patterns. Installation: extract to your \supreme commander\mods\ fo
Hi everyone ! Here's a little mod to add some of the unused VOs to the game. Voices Are Over 1.2 I plan to make this mod UI-only if possible. I've never coded UI-side yet, so it might take a while. Help is welcomed. Installation Dro