The map is Reflectionaly symmetrical (like lumberyard and ravine). The 2 key ideas in mind are: - Heavy industrial, including lots of pipes, a certain amount of environmental fog. - Some
Introducing Arena Saw, now out of beta! (previously released under Hadlock's account) This map features: - Two fully-designed spawn rooms, each with their own unique skyroof view - A
Face2Face Arena is a semi-symmetric arena map based around a central radio tower. Since it is arena the goal is to kill all of the opposing team, making the courtyard a hard place to cross. So to
A small Egyptian themed arena map. The size of the map has nwo greatly increased and is more suitable for the 8v8's Map has been compiled on normal vvis with LDR but if people like it, I will finish
This map take place in depot. There are many ways to hide, shot, jump.... For every class it should be a great arena map. The dark environment give you a different feeling near the gaming in
A glorious sunny day on a remote island can only lead to one thing - tiny coward killing time! Lighthouse is set on an island with a striking landmark in the center serving as both the main focus
A nice storm map made by ikem. Check out the screenshots below for a more detailed overview. Change Log [*] New Sky Texture [*] Tornado Siren and Watchlight [*] Increased Rain Density [*]