This is release version of map contain changes fixes and updates: Fxed doors, remaked skybox and lamps, added new decorations, fixed invisiblility pickup, max ripper bounces - 4, added coronas into lamp static meshes, fixed BSP bug, added creaking am
CTF-Tomb of Horus ReadMe for Unreal Tournament ---------------------------- Title: Lost tomb of Horus Filename: DM-Tomb of horus.zip Author:Radek "Adamo" eMail Address: jarekadamiak@neostrada.pl Release Date: Friday, june, 2004 r
Reproduction is such a tricky issue... So why leave it to blind fate? In modern society, perpetuation of the species is completely controlled. In this autonomous factory, embryos are created, grown, and immunized with utter efficiency. Producing more
Massive GravGens keep this madman's dream come true arena airborne. The 'guns' themselves are perfect recreations of the originals used in last year's tournament. Head of Liandri's PR departement, given the difficult task to calm the critics, said th
Team Deathmatch map for Air Buccaneers. I've changed my old map TDM-Village to the new gametype Duel (which was introduced in V.1.6 of ABU). So both teams have only one mighty battleship, to fight with in the perilous skies. --- Changes between TD
---Changes from v2--- Brick texture sorted out. Skybox instead of textured cieling. Terrain(sand) in basement. Lights moved so that they don't get in the way of the jump pads. More green light in basement.