This map has gained much since the previous versions. It's meant to represent some sort of Egyptian temple. I'm personally quite fascinated by Egyptian styled maps. Considering the size of the map I would say no more than 2-4 players. There are enoug
As far as a background story goes...I was sort of working the old-industrial-complex-worked-over-with-new-industrial- factory-but-even-that's-still-old-and-rusty-because-that's-what-textures-are-easiest-to-make map. Or an OICWOWNIFBETSOARBTWTAETM as
--- ABU-VillageV.2.1-TDM --- Team Deathmatch map for Air Buccaneers. Every team has 4 small ships and 1 battleship. --- Changes in V.2 --- - Fixed the Monster volume; The shrooms could kill you when you were using the basecannon. - I change
I didn't intend for this map to be serious; hell, I didn't even think I was going to be making a map at all when I opened up UnrealEd that faithful night six months ago. I was just messing around and somehow ended up making a layout around a couple o
DM-Seasons This is a map i wanted to make when UT2003 was released, but i didn't have the know how or tools to pull it off properly. Now, two years later here it is:) Credits - AngelMapper - Allways wanted to use her Multiple Skyzones co
Hi ok I forgot to add some needed utx and usx files so now the zip is complete and re-uploaded. Well.. it's BikiniBottom I had yet to see this done so thought I would approach it. It's just the main area of SpongeBobs, Patricks and Squidwards homes a
=================================================== Title : VCTF-SeppkuuGorge-Final Gametype : UT2004 VCTF Version : 1.0 Release Date : July 2005 Filename : VCTF-SeppkuuGorge-Final.ut2 Author : Agent Scully Web Page : check with