A gametype mutator by \"ideaPrison\" Place this mutator in any gametype, and the game becomes a headshot-only sniper arena. When you achieve a specified number of headshots, you become the
You will play on Onslaught maps. When the game begins, blue and red flags are placed in their bases. The first player who takes his teams flag becomes the leader of that team.When the leader kills an
From the author\'s website (http://membres.lycos.fr/unrealmuscat/MapConverterCTF.php?) : This mutator tries to convert any map to CTF map. Tries to add CTF flags/bases in any map. Hides or
This mutator adds a persistent levelup system to UT2004. Frags will give you EXP towards a levelup. After a levelup, you get a (configurable) number of points to use on statistics such as weapon
SAS focuses on the three main SAS units around the world, the British SAS, the Australian SASR and the New Zeland NZSAS who all perform counter-terrorism, operating deep behind enemy lines, gathering
Carball is a vehicle based gametype for Unreal Tournament 2004. CarBall is similar to soccer but played with vehicles and a big ball. Using your vehicle you must knock the ball into the opposing
Carball is a vehicle based gametype for Unreal Tournament 2004. CarBall is similar to soccer but played with vehicles and a big ball. Using your vehicle you must knock the ball into the opposing
Clownerstrike is an interesting blend of new and original gameplay with an emphasis on physical movement, goal oriented tasks, and fast paced collaborative team action! Clownerstrike actually makes
[quote] The concept behind CTF4 is simple: Capture the Flag, but with 4 teams instead of 2. Why would 4 teams be better than 2 you ask? Simple: More action, more choices, more strategy. With