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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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just a retexture i did of a popular skin pack

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<JAM>
m1-palinka


HL-HEV
hl-hev


Карта mz_lost_r для TFC

Вы можете найти cервера с картой mz_lost_r
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mz_lost_r - Created By Dr.Flexyjerkov --------------------------------------------- (READ) - IMPORTANT MAP OBJECTIVE: 1. get your team outta the maze. MAP INFORMATION: 1. You may encounter obstacles on the way. 2. Good luck, Have Fun And Dont Get Lost. --------------------------------------------- Map Testers: Dr.Flexyjerkov --------------------------------------------- Contact Me: E-mail: zoffjames@hotmail.com ICQ: 76160357 IRC: #flexy irc.quakenet.org Website: http://members.sniffout.com/zoff ----------------------------------- Map Compile Information: ----- BEGIN hlcsg ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "c:\documents and settings\administrator\my documents\mz_lost"-wadconfig tfc Entering c:\documents and settings\administrator\my documents\mz_lost.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using custom wadfile configuration: 'tfc' (with 5 wads) Wadinclude list : [zhlt.wad] [D:\Sierra\HAlf-Life\tfc\mzflexywad.wad] 42 brushes (totalling 252 sides) discarded from clipping hulls CreateBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.66 seconds) SetModelCenters: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds) CSGBrush: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.89 seconds) Using Wadfile: D:\Sierra\Half-Life\valve\halflife.wad - Contains 41 used textures, 77.36 percent of map (3116 textures in wad) Using Wadfile: D:\Sierra\Half-Life\valve\liquids.wad - Contains 2 used textures, 3.77 percent of map (32 textures in wad) Using Wadfile: D:\Sierra\Half-Life\tfc\tfc.wad - Contains 4 used textures, 7.55 percent of map (280 textures in wad) Using Wadfile: D:\Sierra\Half-Life\tfc\tfc2.wad - Contains 0 used textures, 0.00 percent of map (395 textures in wad) Including Wadfile: D:\Sierra\HAlf-Life\tfc\mzflexywad.wad - Contains 6 used textures, 11.32 percent of map (6 textures in wad) added 1 additional animating textures. Texture usage is at 0.56 mb (of 4.00 mb MAX) 5.23 seconds elapsed ----- END hlcsg ----- ----- BEGIN hlbsp ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\documents and settings\administrator\my documents\mz_lost" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096) BSP generation successful, writing portal file 'c:\documents and settings\administrator\my documents\mz_lost.prt' 12.09 seconds elapsed ----- END hlbsp ----- ----- BEGIN hlvis ----- Command line: D:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\documents and settings\administrator\my documents\mz_lost" 1349 portalleafs 3339 numportals -= Current hlvis Settings =- Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max vis distance [ 0 ] [ 0 ] priority [ Normal ] [ Normal ] fast vis [ off ] [ off ] full vis [ off ] [ off ] BasePortalVis: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.59 seconds) LeafThread: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.56 seconds) average leafs visible: 141 g_visdatasize:170615 compressed from 227981 32.33 seconds elapsed ----- END hlvis ----- ----- BEGIN hlrad ----- -= Current hlrad Settings =- Name | Setting | Default --------------------|---------------------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] vismatrix algorithm [ Original ] [ Original ] oversampling (-extra)[ off ] [ off ] bounces [ 1 ] [ 1 ] ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ] maximum light [ 255.000 ] [ 256.000 ] circus mode [ off ] [ off ] smoothing threshold [ 50.000 ] [ 50.000 ] direct threshold [ 25.000 ] [ 25.000 ] direct light scale [ 2.000 ] [ 2.000 ] coring threshold [ 1.000 ] [ 1.000 ] patch interpolation [ on ] [ on ] texscale [ on ] [ on ] patch subdividing [ on ] [ on ] chop value [ 64.000 ] [ 64.000 ] texchop value [ 32.000 ] [ 32.000 ] global fade [ 1.000 ] [ 1.000 ] global falloff [ 2 ] [ 2 ] global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ] global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ] global light scale [ 1.000 ] [ 1.000 ] global sky diffusion [ 1.000 ] [ 1.000 ] opaque entities [ on ] [ on ] sky lighting fix [ on ] [ on ] incremental [ off ] [ off ] dump [ off ] [ off ] colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ] softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ] diffuse hack [ on ] [ on ] spotlight points [ on ] [ on ] custom shadows with bounce light [ off ] [ off ] rgb transfers [ off ] [ off ] [Reading texlights from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'] [20 texlights parsed from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad'] 8780 faces Create Patches : 60583 base patches 0 opaque faces 901619 square feet [129833136.00 square inches] 384 direct lights BuildFacelights: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (108.83 seconds) visibility matrix : 218.8 megs BuildVisLeafs: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (438.25 seconds) MakeScales: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1849.20 seconds) SwapTransfers: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (3604.31 seconds) Transfer Lists : 219047414 : 219.05M transfers Indices : 40700432 : 38.81M bytes Data : 876189656 : 835.60M bytes Bounce 1 GatherLight: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (2193.23 seconds) FinalLightFace: 10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.19 seconds) 8434.02 seconds elapsed [2h 20m 34s] ----- END hlrad -----

Список ресурсов карты mz_lost_r