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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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Название игры: S.I.P: Out Life
Жанр: FPS, с элементами RPG
Язык: с++, скрипты lua
G API: DirectX 9
Сайт: sip-game.su
Группа Vk: vk....
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<JAM>
m1-palinka


HL-HEV
hl-hev

DS-Servers
Карты
Team Fortress Classic

mz_lost_r



Карта mz_lost_r
Поделиться:
Описание отсутствуетmz_lost_r - Created By Dr.Flexyjerkov
---------------------------------------------

(READ) - IMPORTANT

MAP OBJECTIVE:

1. get your team outta the maze.

MAP INFORMATION:

1. You may encounter obstacles on the way.

2. Good luck, Have Fun And Dont Get Lost.

---------------------------------------------

Map Testers: Dr.Flexyjerkov

---------------------------------------------

Contact Me:

E-mail: zoffjames@hotmail.com
ICQ: 76160357
IRC: #flexy irc.quakenet.org
Website: http://members.sniffout.com/zoff

-----------------------------------

Map Compile Information:

----- BEGIN hlcsg -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlcsg.exe "c:\documents and settings\administrator\my documents\mz_lost"-wadconfig tfc
Entering c:\documents and settings\administrator\my documents\mz_lost.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using custom wadfile configuration: 'tfc' (with 5 wads)
Wadinclude list :
[zhlt.wad]
[D:\Sierra\HAlf-Life\tfc\mzflexywad.wad]

42 brushes (totalling 252 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.66 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.00 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2.89 seconds)

Using Wadfile: D:\Sierra\Half-Life\valve\halflife.wad
- Contains 41 used textures, 77.36 percent of map (3116 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\valve\liquids.wad
- Contains 2 used textures, 3.77 percent of map (32 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\tfc\tfc.wad
- Contains 4 used textures, 7.55 percent of map (280 textures in wad)
Using Wadfile: D:\Sierra\Half-Life\tfc\tfc2.wad
- Contains 0 used textures, 0.00 percent of map (395 textures in wad)
Including Wadfile: D:\Sierra\HAlf-Life\tfc\mzflexywad.wad
- Contains 6 used textures, 11.32 percent of map (6 textures in wad)

added 1 additional animating textures.
Texture usage is at 0.56 mb (of 4.00 mb MAX)
5.23 seconds elapsed

----- END hlcsg -----

----- BEGIN hlbsp -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlbsp.exe "c:\documents and settings\administrator\my documents\mz_lost"

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'c:\documents and settings\administrator\my documents\mz_lost.prt'
12.09 seconds elapsed

----- END hlbsp -----

----- BEGIN hlvis -----
Command line: D:\PROGRA~1\VALVEH~1\tools\hlvis.exe "c:\documents and settings\administrator\my documents\mz_lost"
1349 portalleafs
3339 numportals

-= Current hlvis Settings =-
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]


BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (7.59 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.56 seconds)
average leafs visible: 141
g_visdatasize:170615 compressed from 227981
32.33 seconds elapsed

----- END hlvis -----

----- BEGIN hlrad -----

-= Current hlrad Settings =-
Name | Setting | Default
--------------------|---------------------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[ off ] [ off ]
rgb transfers [ off ] [ off ]


[Reading texlights from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad']
[20 texlights parsed from 'D:\PROGRA~1\VALVEH~1\tools\lights.rad']

8780 faces
Create Patches : 60583 base patches
0 opaque faces
901619 square feet [129833136.00 square inches]
384 direct lights

BuildFacelights:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (108.83 seconds)
visibility matrix : 218.8 megs
BuildVisLeafs:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (438.25 seconds)
MakeScales:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (1849.20 seconds)
SwapTransfers:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (3604.31 seconds)
Transfer Lists : 219047414 : 219.05M transfers
Indices : 40700432 : 38.81M bytes
Data : 876189656 : 835.60M bytes
Bounce 1 GatherLight:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (2193.23 seconds)
FinalLightFace:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (24.19 seconds)
8434.02 seconds elapsed [2h 20m 34s]

----- END hlrad -----

Список ресурсов карты mz_lost_r


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