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HL-HEV
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Edge's M98B

Добавил: The DSystem
2016-04-10 13:37:31
209 просмотров
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot
  • Edge's M98B Skin screenshot

go away

So... yeah. I've noticed that the AWP section of CSS is completely shat with all sorts of ports, so when I woke up today I thought it'd be a good idea to come back with my most recent creation - textures for Edge's model. Took me about 4 hours to compile.

The animation in the screenshots is Brightside's.

still

  • Awesome model by EdgeStylez
  • 2 animation choices by animation experts Mr. Brightside and Kopter
  • Cool sounds by NightmareMutant
  • Semi-online compatibility
  • Online-compatible worldmodels
  • Buypics
  • Textures and shaders by Antivirus_404.

Kopter's animations should work online to its full extent, whereas I'm not sure about Brightside's, the bolt cycling animation (I think) exceeds the defaults.

This also has full Linux compatibility. The issue with Linux and most of the compiles here is that Linux is case sensitive, you can have two folders inside one folder called "Folder" and "folder" and Linux will register those as separate folders, whereas in Windows it's different. This leads to issues in CSS, such as missing textures that apparently are there, as CSS can only properly read folder names which are in lowercase letters. This isn't an issue in Windows since it isn't case sensitive, but it is an issue in Linux. So basically, all of the folders inside this archive are in lowercase letters, so it should work in Linux to its full extent.

asdas

By FlyAwayN0w:

By Razor505 (sorry for burying your vid below those shitposts):

AWESOME preview by RetroText:

By L33T:

By Hammerwolf555:

INFORMATION ABOUT RATINGS: You have 24 hours to justify your rating, or else it is going to be removed. All unjustified ratings below 6/10 are removed as well.

UPDATE 1 has been released, overkill envmap strength addressed. Please redownload.

Anyway, I had fun making this compile, and I hope you have the same amount of fun using this!

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