It simulates a (very very rough) tectonics plate system. The result is continents with mountain ranges, either inland (Himalaia-like) or, often, near the coasts (Andes, Rocky mountains...). Usage:
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod. By using this
The M.A.D. Nukes Mod, or the Mutually Assured Destruction Nukes Mod, changes the way that ICBM (better known as nukes) work in the game depending on the configuration of the mod. By using this
With the changes this mod introduces you will be able to pillage/destroy routes separately from improvements. This way you will be able to disconnect inland enemy cities from their trade networks
This mod basically enables barbarian unis to be spawned in oceans more realisticly. When examining the SDK code it turns out that the feature way already available but was not taken advantage of
This mod makes it so continents will slowly shift around and seperate, creating mountain ranges and entirely new continents. The only problem I ever saw is that someone the continents all go to the
0.15b patch for the highly popular mod Fall From Heaven 2. [quote] Fall from Heaven is a fantasy mod for Civilization 4 that brings more focus on the Religion and Promotion aspects of the game.
[quote] Introducing Dale’s Combat Mod v1.0! Bombard your enemy units, improvements and cities using ranged bombardment, rain terror on the cities and units of your enemies with your cruise missiles
This mod increases the number of trade routes available and more: [quote]Summary: 1. Increased max trade routes to 16. [GlobalDefinesAlt.xml] 2. Trade Routes also give food and hammers.
A fairly interesting mod. Give it a try ;) [quote]This mod includes the following (in a nutshell): - A Pirate Empire Civilization - Three Pirate Leaders with custom AI - A Pirate Leader Trait