Here is a well done 5-player map for Zero Hour. There is the standard layout of 1 player in each corner, and added one player in the center. I would play this map as a 2v2v1 and go easy on the
This patch just fixes some things in the total conversion mod [url="http://commandandconquer.filefront.com/file/;72782"]Red Alert 3[/url] Fixes are included in the read me.
Conquer or die is a mod for Command and Conquer: Zero Hour which in players get control of powerful units and fun new generals. In this mod the player gets to choose new generals and new units,
Editors Note: This is NOT the game, Red Alert 3, but rather a mod for Zero Hour with the RA3 name. It actually converts Zero Hour to have the units/structures of RA2 Yuri's Revenge. Red Alert 3
If you should wish to find a mod which takes the most overpowered generals and makes them even more powerful, then this mod is for you! The Superweapon Generals is upgraded with even more
This 4-player map is a balanced building-battle map. It is similar in layout to Homeland Alliance. Four bases in the corners, then a city to fight over in the middle. Controlling the city in the
Here's a rainy four player map for you. Two sides, east and not east separated by a rather large body of water. There are two bridges for crossing the river, one at the top and one at the bottom.
Here\'s the latest version of the Souped Up Superweapon General mod, this time with a whole lot more features. In brief: Upgraded Missile Defender, ability to get nuke missiles Firestorm Base
Here is a very pretty 4 player map. Apperently it is Halkeye\'s first try at making a Zero Hour map, and I think you\'ll agree he did a superb job. Mappers could learn about their graphical design
This is a mod intended primarily so you can play the General's Challenge and the Skirmish versus computer games as a modified Superweapons General. It has not been tested for online play. In the