this is a mini game that i made on my first attempt at level design. basically, you have to run to the end of the long hallway and reach the weapons before the demons catch you. nothing fancy, just a long hallway with demons on one end and weapons on
Parallax Mapping Mod enhances Doom3's graphics engine by applying parallax mapping to all textures. Parallax mapping, also known as virtual displacement mapping, is a recent graphical technology that gives surfaces more depth and realism. Using a hea
pud is a power-up destroyer for all Doom 3 stock multiplayer gametypes. I made this after playing a couple of competative matches in which it was agreed that all powerups were deemed "out of bounds". I decided instead of trusting people to simply jus
This mod enhances the weapons, but leaves the gameplay virtually unchanged. Also, less zombie gibbing and the delayed demon burnaway. PBMax_Weapons_Mod_v1.0 Weapon changes: - only the plasma gun and bfg will gib zombies. - increased projectil
This mod makes decals (bulletholes and blood) stay for a very long time (10 hours). Files edited: basematerialsdecals.mtr basematerialsaaduffyTest.mtr File included as backup: basematerialsdecals.bak basematerialsaaduffyTest.bak This mod
Small mod that changes a few annoying sounds for : Imp`s Pinkies Player Death Medium-Large Pain and cleans up a few sounds of : Boney Cacodemon Lost Soul Wraith by adding a little bit of wet and small Eq`in
This file is a mod of a mod of a mod. It uses the pentagram decal (pak004.pk4/textures/decals/spawndecal.tga) for your flashlight. I tried to adjust so that it was actually practical rather than just cool-looking. lol mavis mavisxp.com ------
=================================================================== = = = Cam's D°°M³ Weapon Modification v1.0 by Cam Brown aka KillerCam = = = =================================================================== This Mod is based on Bri