NEW Shaders Mod Pack for Doom 3, Quake 4, E.T.Q.W., Prey & Riddick EFBB v3.1 FULL...: Latest info. (6-4-2k9)...: I have added a new ambientlight.vfp and fixed a couple of small, but important bugs to all shaders ! ATTENTION, VE
Enhanced Retro shaders v1.1 for Doom 3. Enhanced Retro shaders mixes old with the new for ATI & NVidia gfx cards with OpenGL v2.0 or higher ! Try the kp_slash key to put the gfx modes to your taste. Agreements...: This mod uses am
EnhancedGore3(Final) by Tets (Austria/Vienna) - Fixed & Updated by Dafama (14-3-2k8) - 1) Gibs and Corpses Stay All Zombies and Humans Gib (including Player) Big-Demons and Cherub Corpses Stay - Other Demons Gib Zombies only gib when hit
Parallax Extreme v1.7 (full) for Doom 3, Quake IV and Prey mod...: Parallax up to v2.0 by Junkguy. Parallax v1.1 by [x26]VOLAND. Brilliant Highlights up to v0.6b by Maha-X. Extreme Quality mod & shaders up to v1.01 by Rygel. Parallax E
So I decided to release the source. No need to sit on it... It's completely undocumented, as was the work I based mine on. The game code isn't the complex part, it's the shaders. I dont even remember how it exactly works anymore.. Fullscreen is ca
==================== Brilliant highlights ==================== Ver 0.3.1b Past versions ------------- 0.2.60 (0.60b) 0.2.50 0.1.40 0.1.31 0.1.30 0.1.21 ### What is it? ----------- A modified shader for Doom 3 and RoE that upd
TRSGM's Gears of War-style Blood Spatter -Description- I got a copy of GoW for Windows as a Christmas present, and as anyone who's ever played the game can tell you, that chainsaw bayonet is pretty badass. Makes me wish Doom's worked like that.
==================== Brilliant highlights NG ==================== Ver 1.2 ### What is it? ----------- A modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. - D
TheRealSceneGraphManager's ShinyBluds mod v0.8 Yet another Doom 3 engine tweak has emerged from my secret underground (not really) laboratory... I call it... ShinyBluds! One of the things that bothered me about Doom 3 and indeed many games wi