This Single player beta includes two maps from the orignal Doom 2, made especially for Doom 3. Play Doom 2 again like you never imagined, using Doom 3's new rendering engine, get the feel of oldschool Doom 2 while experiencing the finest graphics.
With this little file you can spawn several new entities into your Doom 3 world. Each entity is an allied to your team person who will gladly smack down on any Zombie or Demon who happens to be in the area with him. There are two of each class, one t
Changes so many Things i cant remember them all! includes all new homemade particles! blood, decals, and shell casings stay forever shell casings smoke pistol now has explosive tipped bullets with a faster ROF and much MORE!! put in d
| No Attack Mod (aka Stress Relief) | Version: 0.1 (08/25/2004) | ------------------------------- | a Doom 3 mod by ladytanaka | email: ladytanaka at aol.com ------------------- Description This mod is an alternative to the mostly non-wo
============= Modifications ============= - FLASHLIGHT FOR ALL WEAPONS EXCEPT FOR THE FISTS, CHAINSAW AND ROCKETLAUNCHER! - Doubled the explosion radius and the fadetime of the BFG. - The Chaingun can save up to 200 bullets in every chain
Doom 3 is gorgeous and I was quite dissapointed that id didn't use the engine's full potential specially on weapons. Now there are lots of mods out there already but I could not find one that for one would spice Doom 3 in a good and realistic manner
OldSchoolDoom v.1 Creator: OCcsdude Installation: Just put the OldSchoolDoom folder in your Doom 3 directory (NOT your doom3/base directory). To run the mod, run Doom 3 then under the mods menu, select OldSchoolDoom and press apply. That's
================================================================= DOOM 3 EXTREMUS ================================================================= by: Mark "00025" Peria Main features: ============== -Balanced dy
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and
With this mod I tried to improve our experience with Doom3 weapons without changing the original balance of the game. There aren't things like flashlights attached to weapons (this game is meant to be played blindly, you should get used to that) and