************************************************************* Rotoscope Shader v1.0 30/7/06 Leif Dehmelt -- leif@gravity-music.net ************************************************************* requirements: -a Windows based PC capable to run
This is a modified shader for Doom 3 and RoE (and Quake 4 as a separate mod) which enhances the appearance of lights and bumpmaps. ------------- Features: ------------- # HQ specular highlights # - Power function based falloff - Dynamic fal
Ported by Gen. Meister (aka Gen). NOTE: THIS MOD WILL NOT WORK ON AN INTEL MAC WHAT SO EVER, DO NOT EMAIL ME CONCERNING GETTING THE MOD TO WORK ON AN INTEL MAC, OR WITH THE DOOM 3 1.3 REV A PATCH. Refer to readme.txt for proper usage. When u
Extreme Quality Mod by Rygel v1.0 --------------------------------- Kontact: unknown_ivy AT hotmail.com My English is not good Installation: Patch 1.3 for Doom3 must be installed, and set settings to Ultra. Copy the folder 'Doom 3' with sub
Extreme Quality Mod Rygel v1.1 Fixed update ------------------------------------------- Kontakt: unknown_ivy AT hotmail.com Installation: Patch 1.3 for Doom3 must be installed, and set settings to Ultra. Improvement,copy the folder 'Doom 3'
================= Brilliant bloom ================= first release Requirements? ------------- ARB 2.0 graphics card, that's basicly directX9 hardware Doom3 patched to version 1.3 How to install? --------------- Unpack to a fol
==================== Brilliant highlights ==================== Ver 0.50b ### What is it? ----------- A modified shader for Doom 3 and RoE (and Quake 4 as a separate mod) that enhances the appearance of lights and bumpmaps. New for ver
Just extract this to your main Doom 3 folder, while in-game press NUMPAD 1 to activate it. If you want to also you can use this for Half-Life 1 as-well, and it might be possible to use it on other opengl games but I haven't tested many. -bjl6
Features: High Detail skins - most WEAPONS skins looks more bumped, some don't so I just removed some which looked so ugly... Zombies will not be blown to pieces by bullet projectiles only energy or explosives will do gib Demon bodies will stay fo
Hi all! I'm going to make this quick so that I can get back to mapping (no shit). This is a prefab of a Dr. Pepper machine for anyone to use in there map, it's a port of a Quake 2 prefab of the same made by Bok Choy, took like 4 sec to port but never the