It's 10 o'clock -- do you know where your fence is? Do you ever get tired of trying to track down your favorite fence, so you can unload some goods? Or worse, finding your fence, but he won't offer his services, because it's not a convenient time
Note: This file requires Patch 1.2 and the Shivering Isles expansion from Bethesda Softworks. Gaenor in Dementia Version: 1 Most of you probably remember Gaenor, the strange Wood Elf from Morrowind's Tribunal expansion pack. If not, have f
This mod adds a miniature Imperial Palace Guard to the table in the IC Waterfront shack. He comes with an Owner's Manual which is situated on the table near him along with his chest. He trades, repairs, recharges, fences and will even pay off y
************************************** Werewolves: The Curse of Hircine Beta 3 ************************************** By The Werewolves: COH Dev Team ************************************** CONTENTS: 1.Installation 2.What's New in Beta 3 3.FAQ
Highlights in this release include: New Plugins -> Diverse Creature Skins -- Because MMM has five variants of each and every creature in the game, as well as five variant combat styles for each, this was a simple plugin to make. When creature
This mod adds ridable boar to Oblivion. Boar is found at Chestnut Handy Stables and it is free. Fast traveling with boar works. It is good fighter but not very fast. If it dies, new one should respawn to location you found it in first place. Be caref
This mod changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards, they will n
This mod from Reneer lets corpses decay - from 'normal' to 'zombie' to 'skeleton' to 'sack' then they disappear. This process will usually take two days for each decomposition stage. Though I have tested this mod in several of my own saved games,
Have you ever killed the people who sell the horses, then need a horse. Well now that will never happen again. This is a very simple mod; all it does is make all the horse salesmen essential. I'm really surprised no one else has already done it.
This mod from Reneer changes the Guard behavior by modifying how Guards react to player crimes. If you attack a guard, only that Guard will defend himself (no other Guards will attack unless they see the fighting.) If you manage to outrun the Guards,