This is his first map, and it\'s not too shabby. I really like the frame of the drydock itself. At first the debris seemed strange, but hey you need something to stand on. It\'s hard enough to avoid
The readme pretty much explains it, but I'll try to summarize here. I had a lot of people ask for teal uniforms instead of blue uniforms, but CTF team color is blue not teal, so I added a fourth
Even though the guys over at K7 dominate the TOS development, Tiberius has proven that it shouldn\'t discourage others from trying. This is his first skin. It looks a bit like he\'s squinting, but
It\'s been far too long since we\'ve had a file submission from Laz Rojas. This is one of his latest skin packs. Holomatch bots of five green Orion dancing girls. Full team support. CTF flags
This is the first released kill tracker for Elite Force that I know of. It's quite amazing, it logs every time you kill somebody and then it says it to all on the server. It does that for when you
The readme pretty much explains it, but I'll try to summarize here. I had a lot of people ask for teal uniforms instead of blue uniforms, but CTF team color is blue not teal, so I added a fourth
One thing I can say about Steve\'s maps is that they all have something unique about them. Shipyard is no different. First, great idea! Pulled off rather nicely. The whole map is based on a ship
This is LegsWideOpen\'s last map for EF. He\'s not 100% happy with it, but I like most of it. It\'s really hard to describe the map, and screenshots aren\'t good at it either. You really have to see