If I had looked at the map before the readme, I never would have guessed this was a first map. Ricochet is an open map geared towards fast, intense gamplay with little room to hide. High powered
The description in the readme pretty much describes what this is. The level design is refreshingly different, though I noticed a few overlapping brushes here in one of the crawlways. If you\'re like
Stranded is a rather large and very open map, which despite having an atmosphere similar to the Arctic (cue the mountains with all the snow), consists of a large grassy garden area with a few
Here\'s a map that obviously is meant to take on the Forge theme from EF1\'s SP. The arena consists of a three level tower in the middle, a bit of playing field on the ground, and another level
This is a pretty rad weapon modification for Elite Force. I was surprised at the model quality and I certainly liked the texturing. I just wish you didn\'t go with the woodgrain-like handle-grip. The
As the name of the map indicates, water plays a large role in this map. The whole thing is a small lake, with four small castles and some towers. Looks like a good CTF map for a small group of
Oh, gee. It appears I made a mistake in posting this earlier. My apologies! I did have a larger review earlier, but I\'ll try to condense this. The weapons modification, in it\'s early stage, is
TiM has added support for more games, and made some bug fixes. See the readme for details. Screenshot is from 1.40 which I didn't bother posting since it has a major bug in it and TiM is tired of
Heres a conversion of the Orc god, Gork, from Q3. It comes with 2 different characters, Gork, and Goar, which is a bloodier version of Gork. [b]Original Creators:[/b] Nemes|s, VV O L