In somewhat the same theme and style as his previous map, Maximus brings us his second map! The centre of this map resembles a huge eye, intentional or not I don't know, but it looks cool :p The
Chris did seem to improve from his first version and took some hints from the review. There is slightly more variety in textures, it\'s much easier to tell which base you\'re in atleast. The sky has
I haven\'t seen \"Arena\" (TOS), so I probably didn\'t get the full enjoyment out of this map, but I still really like it. Lots of cover and some potential sniping points. The other players aren\'t
That\'s a QBall map. Or if you want, a map to be play on a QBall server. Sadly, there is not a lot of server, and they didn\'t release the QBall mod yet. So, search for the server! The map is
This is the 2nd version of his romulan base map. It is a medium sized map with good use of textures. The lighting is good quality and adds to the overall flavour of the map. It is a very
EFS1 is a faceoff-esque map with a more prominent Voy theme. There aren\'t many places to duck behind (except the little sniping stations) so you\'re pretty much out in the open all the time. There
This map is set in a castle, with both flag bases positioned upon crystals. (I will not ask) As you to and fro from each side,with the flag the map runs at quite a good speed, which is always a
Oh! Oh! Oh! Little gift from Ians and Course Oblivion. Simply, a small "town" in Christmas mood. CTF, small for a 3v3-4v4 max. Quite interresting map. It's a bit tricky to go on the roof. May
The first map designed for the Qball mod. It is basically the voy2 map with in the centre a pool with a bridge. Floating above the bridge is the ball. In my opinion, it is too high for
[quote]CTF_FACEX! Made by nAkaToMi! ---------------- Its shit dont complain me :[/quote] Well, the basic design is good. Some weapons would be nice, and the lightning could also use some