Quite interresting design using the AND textures set. Seam it can be quite a blast playing on this map with many people. I would easily see over 12/12 on this. Only some \"crystal\" brush would have
Yes! You see it right! An other one! An other fast remake done using Raven\'s .map of CTF VOY2. An other one done in a few mins by adding a few brushes around. Mappers, can you keep those
Yet, an other boring remake of a CTF VOY map. Is it that hard to make a real custom map that would show up your real talent as mapper? Sure, taking Raven\'s .map and adding a few brushes to it is
What's that? A small cubic map, with some water between 2 small base. Don't think fighting on this with more than 1v1/2v2... There is what? 3 or 4 textures for the whole map. Some overlapping
This is Chris first map! for some one new to mapping this anit half bad! I liked the fact he has looked at other maps and seen what works and tried to improve on it The detail in some places
[quote]Primarily I made this map for Disintegration games, however, this is a great map also for All Weapons and Specialties games. I thought about a lot of my favorite maps when making this...
This map has the front sides of two fortified castles; with a lake in the middle and a bridge going through. There are two \"holding positions\" where players can take position and support the
Like Gigon\'s previous map (Botany Bay), Mariposa is yet another ship in the Trek timeline set out in cold, gravity-void space. Looking at the references Gigon used, I have to say that I\'m
This is a demo for Ultimateworf's SP mission called "Infiltration". The demo is very simple, you spawn in a canyon-type area where you're given instructions to infiltrate the scavenger base. The