This just a small patch to fix some of the bugs in the 1.0 version of the Old Republic at War mod. Make sure you have the 1.0 version of the mod before downloading this patch. [Quote] Some of you
This is the space only beta of the Old Republic at War mod from Geroenimo. By combining various Knights of the Old Republic era models and new graphical improvements from The_Farseer as well as other
I was able to play a skirmish much longer this time. However my game still crashed when I brought in the MC90. Oh well, I still like this mod and will wait patiently for another
Act now and we'll throw in Malachor V as a planet in galactic conquest, a space map, and a land map. Not just for any campaign, but for all of the vanilla ones. Coding sold separately, bugs
I'm finding this mod a bit difficult to review. It's a good mod, with some much needed enhancements over vanilla and I found it to be very playable. The difficulty in reviewing it is that in addition
It's been quite a while since an update for this mod. It's still fun, it still offers a little something for everyone, and it still looks great. There's still a few bugs, but most of them can be
The good: This comes with everything you need to get going. Icon, xml, and a great background story. Also, it's a tiny download. The bad: It's fanon, which isn't really bad, but I couldn't
A few new enhancements to this mod of a mod. Grab this if you liked the first release. [quote]A continuation of my realistic enhancements MOD i changed the model of the Executor SSD and added some
There's one part of the readme that caught my eye: [quote]Death Star has the complete look (looks ugly half built and why would you use a half completed space station in battle?)[/quote] I can't
My initial impression is that everything is too overpowered and too fast. Just for reference, when I'm reviewing a mod, I will always play Coruscant Siege for space, Alderaan at War for land, and Rim