Reduced Rocket Pistol damage, speed and rate of fire Improved player hitboxes Fixed a couple of exploits Players joining the game are not allowed to join the company with the most employees. Employees are allowed to switch company only if their
Reduced Rocket Pistol damage, speed and rate of fire Improved player hitboxes Fixed a couple of exploits Players joining the game are not allowed to join the company with the most employees. Employees are allowed to switch company only if their
Version 0.97b is a major update, here's a list of what's new: -New maps: si_deep (Chaos), si_depot (Chaos), si_forge (RhoadsToNowhere), si_movealong (Behrooz), si_optica (tommyd), si_replicant (Cadaver), si_retrovirus (Cadaver), si_spa (Cadav
//TITLES FOR HALF-LIFE // Position command $position x y // x & y are from 0 to 1 to be screen resolution independent // -1 means center in each dimension // Effect command $effect // effect 0 is fade in/fade out //
______________________________________ Science and Industry Mod for Half-Life Beta 0.96b http://www.planethalflife.com/si ______________________________________
Beta 0.96b -------- [4 September 2000] -Various optimizations
//TITLES FOR HALF-LIFE // Position command $position x y // x & y are from 0 to 1 to be screen resolution independent // -1 means center in each dimension // Effect command $effect // effect 0 is fade in/fade out //
//TITLES FOR HALF-LIFE // Position command $position x y // x & y are from 0 to 1 to be screen resolution independent // -1 means center in each dimension // Effect command $effect // effect 0 is fade in/fade out //