If you have been looking for a kind of foresty map set at night, this may be a good map for you. It's basically just a bunch of trees at night with a couple of clearing with some stuff in them, which
I’ve never actually seen a map of the exterior of the Jedi Temple, I know there are a few maps of the interior, but I’ve never seen a map of the exterior before. I can understand why too, such a map
If you have the Star Destroyer II map which was added to the site yesterday, you may want to download this patch. This patch simply adds botrouting to the map. Unfortunately, it doesn't make bots
Some of you may remember the original of this map, and Zap delivered on his promise to release a second, fixed version of his (and I quote) "ZaP-Class" Star Destroyer. Considering how long it's
Well, here's a map which despite being simple, is still nice for an FFA. For those who liked the open style of Rome Arena, you should enjoy this one too. The first area, which you'll spawn in, is
[quote]Maps are always nice things, especially if the author has put effort into them. This is one such map. However, while effort has been put into the design of this map, a very noticeably less
Maps are always nice things, especially if the author has put effort into them. This is one such map. However, while effort has been put into the design of this map, a very noticeably less amount of
Well this was certainly a large map. It was also designed for clans. Not a clan, but [i]clans[/i]. That's one thing that makes it special. There are three levels, all of which are pretty cool.
A lot of clan maps will make absolutely no use of realistic lighting, which is really a downer. Luckily we don't have that problem here. There are pretty serious issues with the lighting, however,
In case you missed version one of Streets: [quote]I remember seeing screenshots of this map during production, and I have to say the lighting makes all the difference. However I say that from the