====================================================== Date: January 31st 2005 Game: Quake III Arena ====================================================== Title: Place without sense File: q3map-moses_dm10.pk3 Map Name: moses_dm10.bsp
Large indoor outdoor Map, with high detail inside; intended for advanced players. The map is a considerably expanded version of Q3dm17 and it is designed to be used for capture the flag in addition to death match. In capture the flag mode it should b
A remake of the classic Quake level of the same name, Spill the Blood is all about fast paced CTF action. Sharing the exact layout of the original, this remake never skips a beat. The two bases are kept watch by the two dueling planets that float sea
The winning level for the CGC Level Design Competition. A heavily detailed level with an interesting layout makes it the complete package. Uses a combination of different texture sets to give it the look of an old industrial base set inside a mountai
Highly detailed areas combined with an original layout make up that which is the Station 52. Gone through so many changes since its first incarnation that only one section of the original layout remains. Fast-paced action is what Station 52 is all ab
Deathmatch map textured in the HH3 clockwork texture set. Plays pretty well with 4 players, but best in 1v1. Some people have complained on the bots not playing that well. They play fine on Hardcore difficulty. - Quaker-X
After learning what to do and don't do in a map, my third effort was much better. Turned out to be a pretty good 1v1 or 4 player ffa Gothic styled map. I got some pretty good comments on this map, and was featured in the ..::LvL and Planetquake map p
My second map, this time not a space map. Turned out to be more of a team deathmatch map. Didn't turn out as well as I had planned, but I did learn on what you do and do not do in maps like this. Too many doors and bad item placement made people turn