DarkangelUK has released his first map for Quake 4, called Terminal Velocity. Going with a Quake 3 style of design, the level is an open space Deathmatch map, best suited for 8-10 players. Contact information is available in the pak file.
Speed Map Session # 109 has in store for us 6 maps from 5 regular mappers, Generic (with two maps) Trinca, Zwiffle, Drew and HeadThump. Mescaline was this week's theme, with an alternative theme of 'Hell'oween for those of the more social ritual bent
I felt like making a ffa map. So I sat down and in 1 hour I had the gameplay at 95%. I began testing the map with a few people, when Drako asked to do the textures and lighting, much to my delight. I am a newb at textures and my lighting wasn't worki
This map was originally made by Daniel "the Runic Pagan" shortly after Rune was released. While the visual quality of the map was right up there with Rune's original maps, the gameplay was haphazard and there was a lot of messy brushwork and so forth
Dm-Broken Broken Courtyard is a medium-sized, fast playing Rune map in the theme of classics like Dm-Ruins and Dm-Obsession. You basically have a multileveled, vertical courtyard with various stone blocks strewn about. This map is very frantic due
A simple, small, space-floater-castle-thing. It is dressed out in Kell's textures (mostly) and should hold 2 - 4 players. Thanks for all of the suggestions in the Mapping Help forum. Thanks to inertia for making suggestions on much needed changes.
The theme for speedmapping was Secret Maps, meaning the maps will generally be filled with secrets, and you'll likely need to find many of them to progress through the map! We got maps from SIX authors: drew, generic, Hrimfaxi, Neg!ke, Tron, and Vood
The theme for speedmapping was "What if these two maps mated?" Drew, generic, Neg!ke, and Tron have each held shotgun weddings in the back of a scummy Vegas motel this week to answer that question. Each of the offspring maps this week looks and plays
3 wet and wild speedmaps, ready and willing for you to play! This week, we sent deep sea drivers to the bottom of the oceans, searching for the lost world of Quake. It may or may not have been found, we only gave them 100 minutes of air, and it w
A big pak with lots of outdoor scenery and intense combat in classic style. There are 6+1 maps and the pak was originally made by Tronyn/Daz and released in 2003 in an unfinished state. Please check the readme for details. Special thanks to Tronyn fo