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[DS]: Half-Life Server
[DS]: Half-Life Server


[DS]: CS:S GunGame v34 Server
[DS]: CS:S GunGame v34 Server


[DS]: CS:S v34 Server
[DS]: CS:S v34 Server


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<JAM>
m1-palinka


HL-HEV
hl-hev

страница:  1
Всего материалов:  8

SPQ Map: Februus Depth

Добавил: The DSystem
12 просмотров
Medium sized catacomb inspired map.
Тэги:


Carved in Flesh Map

Добавил: The DSystem
9 просмотров
A single player, three level Quake map from Shaun [Kona] Ross.
Тэги:


Event Horizon

Добавил: The DSystem
12 просмотров
Here is my last Q1SP map. It a base map, based on DKT1/4 texture set, plus some I made. Monster count is 85 in easy skill, 150 in medium skill and 207 in Hard skill. The story: The action take place in Event Horizon Moon Research Laboratory, whic
Тэги:


Bloody Slipgates

Добавил: The DSystem
5 просмотров
A single player experience, carved out of czg and Vondur's e1m1rmx. Features non-linear gameplay, and an idea that I would like to encourage more mappers to experiment with.
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Evil Exhumed

Добавил: The DSystem
13 просмотров
Little is known about the facility except that it was constructed to study some newly discovered ruins. Scientists working the dig site were reportedly quite excited about what they had found and were continuing to find. Everyone was surprised when w
Тэги:


The Grand Guignol

Добавил: The DSystem
20 просмотров
From conceptualizing to final compile I think this took about a week... I tried to focus on GAMEPLAY instead of just making everything look pretty. Oh yeah and it's at least nominally runnable. Play in Skill 2 if you just want to play quake and s
Тэги:


Fort Driant

Добавил: The DSystem
32 просмотра
This time I'm definitively damned for sure... I wasted 17 days of fullvis just to generate HOMs that did not exist on the fastvis version of this project... So after one year of work, I decided to release it as is... without trying to solve HOMs,
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Fort Driant (Fullvis)

Добавил: The DSystem
37 просмотров
This time I'm definitively damned for sure... I wasted 17 days of fullvis just to generate HOMs that did not exist on the fastvis version of this project... So after one year of work, I decided to release it as is... without trying to solve HOMs,
Тэги:

страница:  1
Всего материалов:  8