Here is my last Q1SP map. It a base map, based on DKT1/4 texture set, plus some I made. Monster count is 85 in easy skill, 150 in medium skill and 207 in Hard skill. The story: The action take place in Event Horizon Moon Research Laboratory, whic
A single player experience, carved out of czg and Vondur's e1m1rmx. Features non-linear gameplay, and an idea that I would like to encourage more mappers to experiment with.
Little is known about the facility except that it was constructed to study some newly discovered ruins. Scientists working the dig site were reportedly quite excited about what they had found and were continuing to find. Everyone was surprised when w
From conceptualizing to final compile I think this took about a week... I tried to focus on GAMEPLAY instead of just making everything look pretty. Oh yeah and it's at least nominally runnable. Play in Skill 2 if you just want to play quake and s
This time I'm definitively damned for sure... I wasted 17 days of fullvis just to generate HOMs that did not exist on the fastvis version of this project... So after one year of work, I decided to release it as is... without trying to solve HOMs,
This time I'm definitively damned for sure... I wasted 17 days of fullvis just to generate HOMs that did not exist on the fastvis version of this project... So after one year of work, I decided to release it as is... without trying to solve HOMs,