A two level map fom Shaun [Kona] Ross that eschews the pyramid layouts of yore with instead a more straightforward, twisty map-crawler consisting of two maps.
Background Story: After your hellish battle through Carved In Flesh and meeting the ultimate source of Earth's enemy, the sleeping god, you had miraculously fought through and killed it. But you knew little of this creature and its relationshi
I wanted to celebrate Quake10 and this board for the help it granted me in the past years! I made a new level, and I hope you enjoy it! I might have called it Grunt's Rarebit, or PoopinGrenade, because the slopes cause a bad effect.
The Doom Hangar is a Small Quake level of the Hangar, introducing the ZDoomGl models. It is more a level to expose the new models as it is to show a new mapping skill. First I made it quiet large, and I'm still going on, but the main reason was the
sm141_gb (Hate) slightly touched up and re-released for id1 instead of Quoth. 5% nicer lighting and 20% more gimmicks. Yay! It's not a good-looker, just a DOOM style onslaught really. It happens to be the type of gameplay I like - others might ha