The first version of the Big Guns mod (9/2/01) Weapon scheme of this version as follows: 1-Axe = I'll change this later. 2-Pistol = A flaregun/pistol combo. Not a 9mm like most games. 3-AssaultRifle= Eats up your ammo like crazy. 4-
Big Guns v1.1 patch (9/11/01), included for historical reasons (and no, not pertaining to the filedate being 9/11 either) Several changes were made in this version, such as the use of FrikBot X instead of 0.09, and CS-style dynamic accuracy (Firs