This map is a rather small, fast paced multiplayer map. Perfect for 2 teams of 12 players. Scene is an Ardennes town, full of tight alleys and large courtyards. The centre of the town has a chapel
This map is all right but needs something to improve it. The objectives are just too spread out and hard to defend. I hope the creator reads this so they know the problems. The flak cannon needs
I began the test run of this map as an allied Engineer. When I spawned I found myself surrounded by crates and mountains, with two possible paths I could take. I took the right one. As I wound my
This map features an airport, not a civilian airport though :D Map Review By HotShot [b]Objectives:[/b] There is a total of 4 objective for the allies to complete and
[b]NOTE:[/b] This map is in BETA. Which means it is for testing. The final map will be released as soon as all glitches and problems have been fixed. If you have any problems then please email me
This map is pretty good. The Allies are trying to take over an Axis castle. The Allies can do this by capturing the flags on the top of "two towers" (Do you think he likes Tolkien books?). The
This maps main focus seems to be house to house fighting, the kind that was necessary in cities. Every building in the area has some kind of damage done to it which makes the fighting very close
Allies in a temple occupied by Axis. The Nazis are searching for the Sacre Obelsik which is hidden in the temple. Allies have to infiltrate the temple, find the crypt coffin which contains the
A custom map in a temple full of traps that can be activated by players in order to kill others. Allies are in a temple occupied by Axis. The Nazis are searching for the Sacred Obelsik which is
Allies spawn near a village that has been flooded by the new Axis dam. Their main objective is to destroy the Axis Dam Power Generator that is in a back room of the dam. The Allies can break into the