In Clear Sky\'s official build (as of version 1.5.10) there is a cap on the maximum distance a bullet can travel before simply disappearing. This mod removes that cap by changing the k_dist variable
This mod change the way handguns in Clear Sky behave to be more realistic - bullets from pistols will now not disappear if you more than 50 meters away from your target, pistol damages have been
Version History: Ver 1.2 - First public release. Ver 1.3 - PKM upgraded: added ironsights, multi fire modes and sprint capability. What you will find in this mod: Prices for rifles have been
This is a simple Retexture of the standard grenade. The author had a Russian friend of his provide the quote that is on the grenade. It's pronounced [otsasi urod] and means something like "suck my
The RK 95 TP is an assault rifle that was produced by the Sako company based in Finland. The weapon is a further development of the Rk 62 which was based on the Soviet AK-47 assault rifle. Along with
[quote]I made this mod because I got frustrated with the vanilla setup for the pistols in CS. I wanted the over the barrel look that was supposed to be there but got dropped in the final release. I
Version History: Ver 1.1 - Added a pistol I overlooked when zipping this mod together, the SIG 220. Sorry all for the oversight. Ver 1.2 - Vastly better bullet path sighting with the ironsights due
ALL pistols have ironsights. Price changes for pistols have been changed. Hit power has been changed to be more appropriate to the weapon. IE: a .45 hits harder than a 9mm, but is harder to