gtarjohn's latest map, Ord Mantell: Junkyard, is a pretty standard affair. It doesn't bring much to the table, nor does it try to. As with most maps these days, this one's pretty simple. Some CPs,
In this incredibly poorly described file (please include a helpful readme rather than "lolololo" spammed over and over), gtarjohn gives us a map that, like his description, is relatively featureless
"Friget Planets," (Frigid?) by gtarjon, is a pack of three different-ish maps - Csilla, Galidraan, and Yavin 8. Each of these maps is very similar to the others - they all feature mostly flat open
Usually I don't recommend that people submit their first maps, and for good reason. It takes a fair amount of practice to really get the hang of it and to produce something of fine quality. Your
As you might have guessed by looking at the title, this map is based off of the latest movie in the Terminator franchise. If you haven't seen any of the Terminator movies... then I suggest you get on
"Bothawui," by sampip, is a take on a planet rarely seen - the home planet of the Bothans. It's a well-done city map that, despite using a lot of Bespin assets, doesn't feel too overdone or
"Alaris Prime - Assault," by sampip, is an open-field map set on the grassy planet "Alaris Prime." This map looks vaguely reminiscent of Yavin IV, and the map plays much like the uphill slog Yavin
"Death Star Story" a map "by" CressAlbane, is less of a map and more of a minimod (but with all the trappings of a map, i.e. the large download size). It's the stock Death Star map, more or less,
"Sterium: Runner's Canyon," by CressAlbane, is another map very similar in design to his earlier Felucia map, with the notable difference that the river running down the center of this one has two
CressAlbane's "Felucia: Deadly Wild" is, as you might suspect, a map set on Felucia. It's a little different take on the standard Felucia theme, but the overall cues are there - fungal plants, green