"Mars: Outskirts" is a map (but more of a minimod) by bobfinkl. If you are familiar with his earlier [url=http://starwarsbattlefront.filefront.com/file/Corra_Glorious_Wasteland;105051]Corra[/url]
Eggman's "Aldura Campaign," if you aren't familiar with it, is a series of campaign maps set on the planet "Aldura." While the campaign maps are all (relatively) short, they are very
Red333's "Utapau's Grand Canyon" represents a first-time entry into SWBF2 mapping. As with many of these maps, there are several criticisms to be levied. It just wouldn't be a first map review if
Bespin: Escape 3.0 is another touch-up to Jendo07's large Bespin map. For those of you unfamiliar with past versions, this is essentially a large-scale redux of the SWBF1 map "Bespin: Cloud City."
This appears to be CressAlbane's first map on SWBF FIles, so its a "first map", but unlike most first maps avoids most of the pitfalls of that category. The map is set on Felucia (obviously), on a
The 1.1 version of "Daska: Desertscape," by CressAlbane, is very similar in many ways to the [url=http://starwarsbattlefront.filefront.com/file/Daska_Desertscape;107953]first version.[/url] The
"Beggar's Canyon" is a map by CressAlbane that lives up to its name, in the fact that it is indeed a canyon. The approach to design here I'm not terribly fond of - the map is, as mentioned, a
"Daska: Desertscape," by CressAlbane, is a desert planet a la Tatooine. It is also a "first map" and as a result, bears some hallmarks of that type of map. The overall design of the map is a large
I recall playing Planet Z for the original Battlefront and being blown away by the level of detail that went into the map. Lotashi Z, by a_speck_of_dust, is an extremely accurate recreation of that
[quote]This is Part 1 of my series of maps on the planet of Sterium. Sterium is a new planet with the amazing cities like Naboo, the harsh deserts of Tatooine, and the thick forests of Endor. In this