Here is finally another update to to black ops, but its just more tweaking and nothing new, no new units but still good update and worth the time, its also more fun to play cause its more balanced
Description "Unit Phasing" Allows a unit so enhanced to shift it's molecules around into extra spatial dimensions becoming translucent and semi-ethereal, almost completely non corporeal. The
Experimental Wars 1.92 Patch notes Intro : In this relaese i correct a lot of 1.91 bugs and i modify the original Forged Alliance's game play. If you have suggest or if you want help me
This mod adds Experimental Shield Generators to each faction, I've tried to balance them but I don't play against other people so feedback from you pvp players would be cool :p
This mod adds Experimental Shield Generators to each faction which are balanced, also included and balanced are T3 Mobile Shield Units for the UEF and Aeon and a Mobile "Stealth & Intelligence
Hi all, I just present this mod. On first : I'm sorry if my English is bad but I'm French and my English is .... limited . On second : a short Question/Answers Q.1) What does Infinite War
Holograms will work as follows: -They have both visual and radar images, so enemy units in range can see them and enemy units with radar will see a blip representing a unit via a stratigic icon.
This Mod ads the ability for Aeon players to build the experimental super shield seen in the last mission of the campaign, although its original name was "Aeon Palace" I change it to super shield to