So one night jayohaewhyx2 decided to pull an all nighter, this is what he did to keep himself occupied. Didn't turn out too bad, but its just one nights(and mornings) work. [*] Includes: - Damage
A remix of ach_idle that jayohaewhyx2 made. - glass is optional (buttons open close glass) - 24 player - 2 floors - damage floor in back of each spawn ([i]good for healing achievements[/i]) -
Simple idle map that is meant to idling/having fun. Don't worry it's not fullbright. 20 damage per second (or half second don't remember). This is HeadB0x's first Idle Map.
Tired of people looking down on you for cheating on achievements? Are you sick of being killed by monsters of players while you try to grind? Are other achievement maps too lifeless and
This is my first (started) map, It's a medium sized achievement map, with a variation of tools to help you get achievements and to have fun with your friends. There are numerous of control points,
An achievement map for the engineer, containing: - The SCARE mode is added - It is rectified an error at soccer start - It is improved map orientation - It is added 2 ways to do achievement -
The map for grinding new Engineer achievements. It will be expanded over time with new zones and features. Main question for me now is if to make second copy of rooms for the Blu team (so totally
Map has 5 control points. There are 3 respawns for each team. This is a beta version and I please for suggestions and comments. I'm form Poland and his is my first big map for TF2. This is not a