pl_ashford version: a2 This version should be more cleaned up than a1. Changelog: *Moved the blu foreward respawn back to cap 2 *Added more signs *Few more ammopacks *added some texture to Red spawn.
Vector (CTF) Not for public use! by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Attack & Defend CTF Vector is my entry for the TF2Maps.net annual mapping contest. It's a 3-stage invade CTF map, similar to Dustbowl, but an intelligence brie
My entry for the plr/ctf contest. This map has the new ctf gametype. For some more information, the discussion thread: http://forums.tf2maps.net/showthread.php?p=72108 Special thanks to: -Youme (blu/red dev textures) -Shmitz (Intel pedistal
Thats right, Cruise is getting resurrected, this version takes out the buggy diving board and introduces a little more detail. Mainly for some gameday testing right now to see what people want changed or done to the map.
ctf_buzwagi by Paul "ghouly" Kugler Alpha 2, Stage 1 Buzwagi is a 3 stage Push CTF type map currently in alpha which focuses heavily on allowing RED to defend against instant caps due to the game mode, while still giving BLU the opportunity to i