Furnace Creek is a 3-Point Attack/Defend map, similar to Gravel Pit. When both Capture Point A and B have been captured by BLU, Capture Point C unlocks. Team coordination is required as there are two
This map is 3CP Attack/Defend map (Gravel pit style). RED defends, BLU attacks. Theme is something between harvest and gorge. (Something unique) the author wanted to make something unusual, and he
Ok. I'm going to say it simple: this map is the best. First off, it's big, it has a great lay-out (traditionally symmetric on both teams), and it's new, refreshing. It's not a cheap knock off of an
Description: A standard Push Control Point map with a twist: All points are unlocked. The goal is to either capture and hold all 5 points, or to control the most points at the end of 20
Important things to know when playing the map: - On the very final cap (3-2) you can capture/block by being on top OR bottom of the building where the point is located - The rails will
The basic premise of Devil's Brew was to address the issue of 5point/2way/granary-style CP maps stalemating, whilst also introducing a new element to the gameplay. More plainatively, the middle and
When you were young, you built a treehouse, you got up there with your GI Joes and flung them about. When they went over the ledge, they fell to their death, or at least until they were in pieces.