WOW! I\'m not sure where to begin! This is probably the best map I have ever seen come from the UT community. It\'s enormous. It could host 32 players and still have room for more. It\'s
Another fine map by David 'DGUnreal' Green. Being a mapper myself, I always have much respect for authors who create their own emitters, textures, meshes, etc. This fast-paced, medium sized
I\'ve played TONS of ancient ruin themed maps, but this one stands above the rest. Best played with 6-8 players, you really get the feeling of being stuck in the middle-ages. Like the author\'s
There\'s nowhere to hide, but plenty of room to run in this deathmatch map by Nathan \'RoboSlut\' Rule. Designed for 1 on 1 play, this map also plays great with 4-6 players. Weapons are distributed
Description: This ancient Mayan themed map reminds me of something out of an Indiana Jones movie. Created for 1 on 1 deathmatch, this map also plays great with up to 6 players without getting too
Sometimes the simplest of maps are the most fun. What this map lacks in eye candy it makes up for in design. The map features a very clever layout with 3 different levels. On the ground level
A somewhat simple, yet effective, map, this area most resembles a colosseum. Surrounded by walls on one side, and rocks on the other, the arena consists of a central podium which houses a powerup,
UT99 players will know why I\'m going to recommend this map. The original DM-Deck16 was one of the most widely-played maps in casual server roaming, and there\'s a good reason for it. What we have
From the ground up, the map has been thoughtfully constructed and well-designed to present a darker, chillier atmosphere. It accomplishes this with several effects, such as creaking sounds and
Ha, and I thought botmatch was getting too easy. Nothin\' like a close quarters rumble to prove otherwise. And that\'s what you get here - a close-quarters rumble. For once, I don\'t really have