You are a highly decorated, combat tested marine, who just happens to have a problem with authority. Your last mission went badly because of the dumb-ass, green-horn, college-boy lieutenant who was
This is just a scary maze. I wasn't very concerned about the architecture or the amazing visuals. The point of this was to scare the hell out of you and to provide you with a challenge. I wanted you
It is the year 2970. Humanity has long ago colonized most of the Milkyway Galaxy. You work for SpaceTime Technologies, a galaxy-wide corporation exploiting wormhole travelling. Wormhole travelling
This is a remake of id's doom2 map01. I decided to make this after playing doom3 Entryway for several weeks. However, I soon realized that it was impossible to make a really good remake of it for
This map wasn\'t designed to scare you much at all, it\'s mainly about fun. It\'s not an architectural masterpiece either, nor is it an original setting or even story, but hopefully you\'ll get some
I\'m using the story from the comic book/animation I made a few years ago called They Still Walk. Originally, it was supposed to be a mini 3D movie project, but due to financial and resource limits,
You are a hotshot marine and because of your success in the Hell Campaign (ie the 3 previous maps, you have been selected by Marine Command to once again return to Hell (the 666 sector) to disrupt
Eight long weeks on the field... That\'s what they call Site1 these days. Everyone in the facility needs something to hang onto. For you it was the thought that you would actually return for some
A short single-player map with all new textures and (animated) models. I wanted to give it a totally different look than the maps you see in Doom 3. I got my inspiration from the movie Rose Red