oberlerchner123 presents Moonexplorers. This is a fairly large CTF map for Elite Force 2, which makes use of the Hazard Modding Pilot-able shuttle. Consisting of two bases/landing pads and a
[quote]Late but here it is ctf_faceoff[/quote] Yes indeed, here is the next version of [b]CTF Faceoff[/b] from [b]Chrissstrahl[/b]. Very similar to the last version in appearance, and with a
[b]Chrissstrahl[/b] brings us another example of Elite Force 2 scripting this time demonstrating how to create a sky box that can attack the the map and harm the player. This particular example
Chrissstrahl is back, and like always, he has not come empty handed; He brings with him, a handy prefab that is sure to spruce [i]map-in-progress[/i]! No outdoor map should be without this useful
Following up on his first SinglePlayer map release, [file=\"80679\"]Lava7[/file], this reletively new developer is on the fast track to making some great maps! With Station 1, you are given another
Lava7 is a rather small and very simple map that appears to have been made to test mapping ability and later on scripting. The author has released it here so that the community can see he is working
It's been quite a while since we've had an RPG map for Elite Force 2. However I'm please to say that [i]rpg_moondust[/i], while slightly incomplete, is most definitely a very good addition to the
Your traditional map has walls, hiding places and is normally set inside, however Spyglass4 is set on an open-top Platform floating in space. Unlike most CTF maps you can actually see every ones
Gigon provides us with a brand new CTF map, for Elite Force Two this time, Exchanger01 overall is a great map and has a lot of potential. Strafe-jumping seems to be very popular in EF2 multiplayer
Chris Strahl brings the Elite Force 2 community a requested fix for the CTF map Faceoff4, this \"bugfix\" will resolve an issue that occurs at the bottom of the map involving a hurt trigger, players