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SuperDuper DeathMatch Single Player Quake 1.23 Thanks to aardapel, per-kr, bengt and many more thanks in bondo30.txt New: two more monsters, more maps, and more guns. and a start map! this is an interim patch. version 1.3 will be even newer and
Entar released a promo video for the Vengeance r2 engine w/vr2mod, which demonstrates what are easily some of the most sophisticated particle effects seen in a Quake engine.
Vengeance r2 is my Quake 1 Engine mod. Vengeance revision 2 is based on QMB. This new Vengeance includes lots of new features, which as of v2.2.1 include: Real-time lighting with basic .rtlights file support Highly Improved HUD Md2
These maps were made with the purpose of the singleplayer, in an attempt to create a cascade of levels, and give a result of a kind of mission pack. Because the whole setup is just a oneman thing, and I ain't have commercial intents, the progra
This is a massive über-hack for Quake, incorporating the best weapons and 'bots into one slick patch. It's the best one-stop solution for Quake mods. T. Liam McDonald, Extended Play, October 1997 Edition, PC Gamer
SuperDuper DeathMatch Single Player Quake 1.21 Thanks to aardapel, per-kr, bengt and many more thanks in bondo30.txt This version adds a few maps, removes some unused maps, and adds a special surprise on hard and nightmare skill. Most of the bu
This map pack contains two maps, one from generic and one from neg!ke. One map follows this pack's theme of Building on a strange animal, while the other opts for the last pack's theme, 1024³.
This release fixes a lot of bugs and adds some new features, especially shading and translucency to GL, models rendered in GL, and configurable keyboard layout. Some important bug fixes include the handling of surface flags in the surface window and