Gameplay: - Much of the area beneath each respawn room has been made "stickyable" again. - Ceiling of the area beneath each respawn room has been made "unstickyable." - Fans have been enhanced at the end of each round to enable players to jump u
Grinder (CP) (Alpha 6) - Not ready for public use! by Eric "Icarus" Wong Email: ericgfwong@hotmail.com Download from TF2Maps Control Points Grinder is a 4-CP push map! To win, each team must capture Control Points A and B, then move on to the
CP_CAULDRON ALPHA 2 (cp_cauldron_a2) Gametype: Control Point (Push) Players: 24-32 Author: Mark "Shmitz" Major Contributors: Scott "Buddikaman" Petty E-mail: shmitz@gmail.com Version: 0.0.2 ___________________________________ Revision Hi
This is animated (the top led lights blink) skin replacement for the spy's cigarette disguise case. Mantis is one of our long-time clan members so I decided to name it after him. The "spy-guy" on
Alpha version of pl_emergency, a double payload map set around a hospital. This map is currently fully playable. You can go around the hospital, as well as through the main building and into the
In Version.3, the author has pulled out all the stops and did a Total heavy related conversion. you might be sitting there thinking, "what does that mean/include for me?" well, in Version 3 you