Waste (Arena) by Eric "Icarus" Wong Team Fortress Arena The middle capture point fighting area for Waste (PL) has been extensively reworked and customized for TF2 Arena play. Teams are given multiple entrances to the central area, each with thei
Waste (KOTH) by Eric "Icarus" Wong King of the Hill Waste reinvisioned as King of the Hill! King of the Hill is an exciting and rapidly growing new game mode. To win, teams must capture and hold the center control point for a total of three minu
King of the Hill Waste reinvisioned as King of the Hill! King of the Hill is an exciting and rapidly growing new game mode. To win, teams must capture and hold the center control point for a total of three minutes. If you lose the Control Point, you
Based on the ancient map Well6 for the original version of Team Fortress (the Quake mod, not classic). Very different from Well; it has elevators *gasp,* though I've removed the portals that were underneath the towers. I'll probably add more detail if ano
Gameplay: - Respawn time adjusted to 5 seconds. - All ammo packs/health kits between the pillars have been upgraded to the medium tier. - Nooks in pillars have been made deeper and better for hiding for all classes. - Nooks have been made talle