This is a 4 point attack defend style map. The map is located on a mountain side with Red's spawn higher up the mountain so the Blue team has to keep moving upwards for each point. The layout is similar to Gravelpit, but with an added control poin
Changes: 1. Fixed an issue with players getting stuck in RED spawn. 2. Fixed an issue with door names. 3. Fixed a minor texture issue with RED spawn 4. Some optimization and playerclipping on props. 5. Detailed the upstairs area for both bases
This is to address a few complaints with the map, and will certainly be the last one. It's not a great map or anything and it's pretty much beyond my fixing but at this point all I really can do is move towards the next one, you know? It's a learning