A 4-Player night snow high elevation skirmish compatible map from 2ndLifeAmusement for Generals Zero Hour. Some tech and bunkers on the battlefield available for those bold enough to venture out and take them.
A large 4-Player temperate/mountain skirmish compatible map from Model Citizen for Zero Hour. Each base has 3 points of access, a bridge being one of them that leads to a isolated central area in the map with some tech to capture. Each base has 2 air
A 4-Player Snow Map. Authors Notes:"This map is a modified version of the original map Lone Eagle & is made for Zero Hour. There's no attacking until the river has lowered in ten minutes. All air craft (except non combat chinooks. Chinooks will be un
A 2-Player skirmish compatible map for Generals Zero Hour, north vs south setup desert daytime map. Good clean looking fast playing map. Nothern base area is slightly smaller than the south postition. One supply dock and oil derrik for each player.
This is a v-large 1v1 map. Each player has 3 supply bays and can only reach each other through a single bridge. On the east side of the map is the small town and on the west is a nuclear reactor and a fire.supports AI(units might get confused whe
This is a two player map in a temperate setting. It features excellent texture use, lots of eye candy details: Rivers, snowcapped mountains, farms, a high mountain lake, hidden graveyard, bridges, bunkers, a small village. Nuclear convoy trucks are h
Lakeside Basin - A map based on my memories of the American Southwest. Almost totally flat, a few Oil derricks, an oil refinery in the middle of nowhere, and large rock clusters all over the place Mountains on two sides. To use - simply put the
"Baghdad Outskirts" is a good facelift of the custom map "Saddam City" (http://commandandconquer.filefront.com/file/Saddam_City;49385#Download) for the game Command & Conquer: Generals Map Name: Baghdad Outskirts Map Author: Lucker23 Email:
A 5-Player skirmish compatible map for Zero Hour. It's a large desert map with a city near the center, large unique shaped lake, fenced off airport. tech on the field to capture. - JuhiZ & MyhQ
A 3-Player Urban/Industrial Zero Hour skirmish compatible map. Three large walled off base areas the players base areas are separated by industrial areas with some tech to capture on the battlefield, but be careful where you tread there are a few sur