Map Name: Border Line Author: Halkeye My email: jfowl007@yahoo.com.au Number of players: 4 PLEASE DONT EDIT THIS MAP WITHOUT MY PERMISSION! YOU MAY NOT CLAIM THIS MAP AS YOUR OWN! Map Description: A large size map with a city to th
Map Name: Cliff Assault Author: Halkeye (james) My email: jfowl007@yahoo.com.au Number of players: 4 This is my first map so PLEASE DONT EDIT THIS MAP WITHOUT MY PERMISSION! YOU MAY NOT CLAIM THIS MAP AS YOUR OWN! Map Description: A Me
A 4-Player tropicial/day map 4 corner set up. Large river runs the map, some tech oil to capture in the village on each side of the river. More resources and some UN crates in the village. - [IRW]Popo
A 4-Player night/rain Online-Multiplay only map for Zero Hour. You get one main island located in one of the 4 corners and have amphibious transports as the only access to the smaller islands located through out the map. Holding the small islands is
A 6-Player desert Zero Hour map for online use only. The name gives it away, the map is in the shape of the middle east, with each country being a base. The six countries are Egypt, Israel, Turkey, Iraq, Saudi Arabia, and Iran. The game is recommende
A 2-Player temperate/day skirmish map for zero hour from ppv971. Corner to corner set up, urban areas, tech on the field to capture. A train runs the around the center. Sharp nice looking map."Looks Good" Some tech to fight over in the center and cor
A 2-Player Night/temperate skirmish map for Generals Zero Hour from Judds. The map is a balanced map with good and bad points on each base position, scattered across the map there are a few goodies to find amongst these goodies you will find money cr
Here's an 8 player map built for 2v6. You could play it 2v2 as well. It is set in a somewhat grassy landscape with water-limited access to the southern two players. The map is generally flat, but it has a decent job on textures. There are 5 Tech Derr
A 3-Player skirmish match for Zero Hour. The southern part of the map is low elevation while the north of the map has a higher elevation. Various ramps and mountains seperate the 3 player start postitions. Map has temperate/mountainous features. Lots