A 8-Player multi-play online only map for Zero Hour, map is mountainous and desert like, with patches of green tropical oasis here and there. Most factions start with infantry drop or there factions equivelent. Changes to the Game UI color with a .in
/////////////////AOD\\\\\\\ \\\\\Defend the Beer///////// (((((((DESCRIPTION))))))) all human players are in the same team, you have to defend an area, where is gonna be a party... the comp attacks with a big army ((((((((Beschreibung))))
Map Name: Dropdown Map Author: LeDouche Email Address: mx740@hotmail.com Released: 20/8/06 Players: 8 Installation: Just place in your My Documents/Generals Zero Hour Data/ Maps folder, and you're ready to go! Description: LE DOUCHE
This is a four player Desert map designed for 2v2 team games. Players start on high plateaus and the action takes place in the Pit (Canyon below). There's a dam on the map. Plenty of money to build a large base. Adequate room to build and expand.
A 2-Player skirmish, night themed map for Zero Hour with mountainous areas, 2 villages one of them being a Airforce General Base to be taken over by who ever get there first. There is a corner to corner set up. There are various moving vehicles and a
A 2-Player tropical skirmish map from Plasma for Zero Hour. The map features a volcano in the middle that erupts on ocassion with some nice visual and sound effects, various vents around the island will vent steam as well. Excellent textureing work,c
A asymetric 6-Player map from Starduster for Zero Hour. It can be used in skirmish and online games. The bases are on different height levels and each can be reached by three entries. Some supply piles are scattered about in the middle of the map. Tr
A 2-Player temperate skirmish map for Zero Hour, 2 cliffs on the map with tech to capture, small supply piles placed though out the map. Some nice ambient sounds add to the map. Corner to corner set up.Plenty of room to build.Map functions well in mu
A 3-Player Desert skirmish map for zero hour, Large base areas, room to expand your base to nearby areas. supply piles have almost unlimited supplies on them."trainer" various gla buildings up for capture. A garrisonable train runs the map alowing fo
A 4-Player Night Snow map for the zero hour expansion of generals. 4 corner set up, garrisonable train, four diffrent bases, a city as its center which is the only way from side to side. There are abandoned factories and buildings around the map. Eas