A 4-Player skirmish compatible map for Zero Hour. It's a basic no frills map, with no vehicles to capture. Author notes: "This is pretty much a no-frills map where you can just get down and fight." 4-corner set up with a large canal like water bo
An 8-Player skirmish compatible map for Generals Zero Hour. A large river runs the map, with mountainous features through out the map, various tech to capture, and significant tech to capture in the center area of the map. Madman misfits recommends t
Map Name: Death's Summit Author: Halkeye/Hawkeye My email: jfowl007@yahoo.com.au Number of players: 5 PLEASE DONT EDIT THIS MAP WITHOUT MY PERMISSION! YOU MAY NOT CLAIM THIS MAP AS YOUR OWN! Map Description: This map has a mountain
Map Name: Alpine Conflict Author: Halkeye My email: jfowl007@yahoo.com.au Number of players: 4 PLEASE DONT EDIT THIS MAP WITHOUT MY PERMISSION! YOU MAY NOT CLAIM THIS MAP AS YOUR OWN! Map Description: A medium sized map with the four
A 8-Player tropicial conversion of the Official EA map Twilight Flame. A large river divides the north and south of the map. The water level will change some 600 or so seconds into the game allowing for the AI to pass over previously unpassable areas
This is a 4-player Temperate map from General.L with a few mountains and two small towns. There is also an industrial area near the top with a few supplies, a train, and some oil derricks. All players start with two supply docks in their base area, a
A 4-Player temperate/night skirmish map for Zero Hour, basic 4 corner set up, some islands on the river seperateing the North and south with toxics so watch your step when crossing. Some civilian militia vehicles attacking other miltia vehicles at a
A 4-Player temperate/day map from Model Citizen with basic 4 corner set up, but the bases are up on a plateau with what I can only describe as finger like extensions of the plateau that jut out with artillary to capture at the end of them. Some buggi
A 3-Player temperate/mountainous/day map from Model Citizen featuring many multilevel bases and areas with ramps and bridges for access points. Tech to capture on the field, some Overloards as well. Very clean looking map. Featured Map.